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A House or a Rock?

The foggy path from the garden to the watchers' cottage; the lantern's light will not last forever.

Cover of “A House or a Rock?”
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The story, page by page

Page 1

We need to deliver the seeds.

The cottage is marked here.

But the stars are hidden today.

Let's check the markers on the ground.

Page 2

I can see the nearest edge.

I think there's a house ahead.

Let's take a closer look.

We'll stay on the path.

Page 3

No... It's a rock.

That branch looks like a chimney.

I jumped to a conclusion.

Thank you for stopping.

Page 4

Maybe the house is farther on?

So far, we only know this marker.

Let's go back to it.

That way, we won't lose the path.

Page 5

The light is getting dimmer.

It won't last the whole way.

Then we'll use it at the turns.

And take our time.

Page 6

The stars can't help us now.

But we've checked these two signs.

The old arrow has turned.

That's what caused the mix-up.

Page 7

Let's secure the sign first.

I'll hold the light here.

Let's mark the rock too.

Now it's a useful landmark.

Page 8

One marker at a time.

We can't see any farther yet.

We'll save the light on level ground.

The seeds are fine.

Page 9

Here's the next turn.

I think that's a window.

It matches the place on the map.

Now we can knock.

Page 10

The seeds made it.

Even a mistake helped the map.

And the lantern needs a rest.

Let's take the path we've checked to the gathering.

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